

Your own supernatural ability is reminiscent of the “Detective Mode” vision in the Batman: Arkham games if it was twisted with the incredible evil of Cthulhu. It really drives the narrative along in a way that makes every decision you make and every clue you find an important part of the process. The part of the game that more than makes up for it though is the detective work. This could be to add to the sensation of the monsters being faster than natural but it ends up feeling more like an unpolished mechanic of the game.Ĭombat is playable, but not necessarily enjoyable. Your character can move extremely slow compared to your own reaction time at these times. The combat in these moments can feel awkward and at times a throwback to the broken camera angles of previous generation games like Silent Hill. The adventure begins with your character suffering from dark visions that call him to Oakmount in search of a cure before the madness sets in.Īlong the way you’ll meet monsters known as Wildbeasts which come in various types and sizes. You play Charles Reed, a private eye with a military background, because this is “Lovecraftian” and that is always the cliche centre of the world, just look at the game “Call of Cthulhu”.
